[requires]
deco/1.0.1
NoteSimplest use case consuming this recipe and assuming CMake as your local build tool:
If you are a new Conan user, we recommend reading the how to consume packages tutorial.If you need additional assistance, please ask a question in the Conan Center Index repository.
[requires]
deco/1.0.1
[generators]
CMakeDeps
CMakeToolchain
[layout]
cmake_layout
from conan import ConanFile
from conan.tools.cmake import cmake_layout
class ExampleRecipe(ConanFile):
settings = "os", "compiler", "build_type", "arch"
generators = "CMakeDeps", "CMakeToolchain"
def requirements(self):
self.requires("deco/1.0.1")
def layout(self):
cmake_layout(self)
Now, you can run this Conan command to locally install (and build if necessary) this recipe and its dependencies (if any):
$ conan install conanfile.txt --build=missing
Useful information to take into account to consume this library:
These are the main declared targets:
deco
deco::deco
deco.pc
A simple use case using the CMake file name and the global target:
# ...
find_package(deco REQUIRED)
# ...
target_link_libraries(YOUR_TARGET deco::deco)
These are all the available headers. Some of these ones might be non-public; make sure of it by visiting the deco
homepage listed above:
#include "deco/Deco.h"
#include "deco/InputStream.h"
#include "deco/NVP.h"
#include "deco/OutputStream.h"
#include "deco/all.h"
#include "deco/entry_container.h"
#include "deco/escape.h"
#include "deco/file.h"
#include "deco/list.h"
#include "deco/list_container.h"
#include "deco/traits.h"
#include "deco/types.h"
#include "deco/types/arithmetic.h"
#include "deco/types/array.h"
#include "deco/types/containers.h"
#include "deco/types/deque.h"
#include "deco/types/floating_point.h"
#include "deco/types/forward_list.h"
#include "deco/types/integral.h"
#include "deco/types/list.h"
#include "deco/types/map.h"
#include "deco/types/multiline_string.h"
#include "deco/types/multimap.h"
#include "deco/types/multiset.h"
#include "deco/types/set.h"
#include "deco/types/singleline_string.h"
#include "deco/types/string.h"
#include "deco/types/strings.h"
#include "deco/types/unescaped_string.h"
#include "deco/types/unordered_map.h"
#include "deco/types/unordered_multimap.h"
#include "deco/types/unordered_multiset.h"
#include "deco/types/unordered_set.h"
#include "deco/types/vector.h"