entityx/1.3.0

EntityX is an EC system that uses C++11 features to provide type-safe component management, event delivery, etc.
Recipe info
2023-02-12

Available packages
Linux
Windows
macOS
macOS Apple Silicon

Install
Add the following line to your conanfile.txt:
[requires]
entityx/1.3.0

Using entityx

Note

If you are a new Conan user, we recommend reading the how to consume packages tutorial.

If you need additional assistance, please ask a question in the Conan Center Index repository.

Simplest use case consuming this recipe and assuming CMake as your local build tool:

[requires]
entityx/1.3.0
[generators]
CMakeDeps
CMakeToolchain
[layout]
cmake_layout
from conan import ConanFile
from conan.tools.cmake import cmake_layout


class ExampleRecipe(ConanFile):
    settings = "os", "compiler", "build_type", "arch"
    generators = "CMakeDeps", "CMakeToolchain"

    def requirements(self):
        self.requires("entityx/1.3.0")

    def layout(self):
        cmake_layout(self)

Now, you can run this Conan command to locally install (and build if necessary) this recipe and its dependencies (if any):

$ conan install conanfile.txt --build=missing

Useful information to take into account to consume this library:


These are the main declared targets:

  • CMake package name(s): entityx
  • CMake target name(s): entityx::entityx
  • pkg-config file name(s): entityx.pc

A simple use case using the CMake file name and the global target:

# ...
find_package(entityx REQUIRED)
# ...
target_link_libraries(YOUR_TARGET entityx::entityx)

These are all the available headers. Some of these ones might be non-public; make sure of it by visiting the entityx homepage listed above:

#include "entityx/3rdparty/simplesignal.h"
#include "entityx/Entity.h"
#include "entityx/Event.h"
#include "entityx/System.h"
#include "entityx/config.h"
#include "entityx/deps/Dependencies.h"
#include "entityx/entityx.h"
#include "entityx/help/NonCopyable.h"
#include "entityx/help/Pool.h"
#include "entityx/help/Timer.h"
#include "entityx/quick.h"
#include "entityx/tags/TagsComponent.h"