[requires]
entityx/1.3.0
NoteSimplest use case consuming this recipe and assuming CMake as your local build tool:
If you are a new Conan user, we recommend reading the how to consume packages tutorial.If you need additional assistance, please ask a question in the Conan Center Index repository.
[requires]
entityx/1.3.0
[generators]
CMakeDeps
CMakeToolchain
[layout]
cmake_layout
from conan import ConanFile
from conan.tools.cmake import cmake_layout
class ExampleRecipe(ConanFile):
settings = "os", "compiler", "build_type", "arch"
generators = "CMakeDeps", "CMakeToolchain"
def requirements(self):
self.requires("entityx/1.3.0")
def layout(self):
cmake_layout(self)
Now, you can run this Conan command to locally install (and build if necessary) this recipe and its dependencies (if any):
$ conan install conanfile.txt --build=missing
Useful information to take into account to consume this library:
These are the main declared targets:
entityx
entityx::entityx
entityx.pc
A simple use case using the CMake file name and the global target:
# ...
find_package(entityx REQUIRED)
# ...
target_link_libraries(YOUR_TARGET entityx::entityx)
These are all the available headers. Some of these ones might be non-public; make sure of it by visiting the entityx
homepage listed above:
#include "entityx/3rdparty/simplesignal.h"
#include "entityx/Entity.h"
#include "entityx/Event.h"
#include "entityx/System.h"
#include "entityx/config.h"
#include "entityx/deps/Dependencies.h"
#include "entityx/entityx.h"
#include "entityx/help/NonCopyable.h"
#include "entityx/help/Pool.h"
#include "entityx/help/Timer.h"
#include "entityx/quick.h"
#include "entityx/tags/TagsComponent.h"