[requires]
frugally-deep/0.16.0
NoteSimplest use case consuming this recipe and assuming CMake as your local build tool:
If you are a new Conan user, we recommend reading the how to consume packages tutorial.If you need additional assistance, please ask a question in the Conan Center Index repository.
[requires]
frugally-deep/0.16.0
[generators]
CMakeDeps
CMakeToolchain
[layout]
cmake_layout
from conan import ConanFile
from conan.tools.cmake import cmake_layout
class ExampleRecipe(ConanFile):
settings = "os", "compiler", "build_type", "arch"
generators = "CMakeDeps", "CMakeToolchain"
def requirements(self):
self.requires("frugally-deep/0.16.0")
def layout(self):
cmake_layout(self)
Now, you can run this Conan command to locally install (and build if necessary) this recipe and its dependencies (if any):
$ conan install conanfile.txt --build=missing
Useful information to take into account to consume this library:
These are the main declared targets:
frugally-deep
frugally-deep::fdeep
frugally-deep.pc
A simple use case using the CMake file name and the global target:
# ...
find_package(frugally-deep REQUIRED)
# ...
target_link_libraries(YOUR_TARGET frugally-deep::fdeep)
These are all the available headers. Some of these ones might be non-public; make sure of it by visiting the frugally-deep
homepage listed above:
#include "fdeep/base64.hpp"
#include "fdeep/common.hpp"
#include "fdeep/convolution.hpp"
#include "fdeep/convolution3d.hpp"
#include "fdeep/depthwise_convolution.hpp"
#include "fdeep/fdeep.hpp"
#include "fdeep/filter.hpp"
#include "fdeep/import_model.hpp"
#include "fdeep/layers/activation_layer.hpp"
#include "fdeep/layers/add_layer.hpp"
#include "fdeep/layers/additive_attention_layer.hpp"
#include "fdeep/layers/attention_layer.hpp"
#include "fdeep/layers/average_layer.hpp"
#include "fdeep/layers/average_pooling_3d_layer.hpp"
#include "fdeep/layers/batch_normalization_layer.hpp"
#include "fdeep/layers/category_encoding_layer.hpp"
#include "fdeep/layers/centercrop_layer.hpp"
#include "fdeep/layers/concatenate_layer.hpp"
#include "fdeep/layers/conv_2d_layer.hpp"
#include "fdeep/layers/cropping_3d_layer.hpp"
#include "fdeep/layers/dense_layer.hpp"
#include "fdeep/layers/depthwise_conv_2d_layer.hpp"
#include "fdeep/layers/dot_layer.hpp"
#include "fdeep/layers/elu_layer.hpp"
#include "fdeep/layers/embedding_layer.hpp"
#include "fdeep/layers/exponential_layer.hpp"
#include "fdeep/layers/flatten_layer.hpp"
#include "fdeep/layers/gelu_layer.hpp"
#include "fdeep/layers/global_average_pooling_3d_layer.hpp"
#include "fdeep/layers/global_max_pooling_3d_layer.hpp"
#include "fdeep/layers/global_pooling_layer.hpp"
#include "fdeep/layers/hard_sigmoid_layer.hpp"
#include "fdeep/layers/input_layer.hpp"
#include "fdeep/layers/layer.hpp"
#include "fdeep/layers/layer_normalization_layer.hpp"
#include "fdeep/layers/leaky_relu_layer.hpp"
#include "fdeep/layers/linear_layer.hpp"
#include "fdeep/layers/max_pooling_3d_layer.hpp"
#include "fdeep/layers/maximum_layer.hpp"
#include "fdeep/layers/minimum_layer.hpp"
#include "fdeep/layers/model_layer.hpp"
#include "fdeep/layers/multi_head_attention_layer.hpp"
#include "fdeep/layers/multiply_layer.hpp"
#include "fdeep/layers/normalization_layer.hpp"
#include "fdeep/layers/permute_layer.hpp"
#include "fdeep/layers/pooling_3d_layer.hpp"
#include "fdeep/layers/prelu_layer.hpp"
#include "fdeep/layers/relu_layer.hpp"
#include "fdeep/layers/repeat_vector_layer.hpp"
#include "fdeep/layers/rescaling_layer.hpp"
#include "fdeep/layers/reshape_layer.hpp"
#include "fdeep/layers/resizing_layer.hpp"
#include "fdeep/layers/selu_layer.hpp"
#include "fdeep/layers/separable_conv_2d_layer.hpp"
#include "fdeep/layers/sigmoid_layer.hpp"
#include "fdeep/layers/softmax_layer.hpp"
#include "fdeep/layers/softplus_layer.hpp"
#include "fdeep/layers/softsign_layer.hpp"
#include "fdeep/layers/subtract_layer.hpp"
#include "fdeep/layers/swish_layer.hpp"
#include "fdeep/layers/tanh_layer.hpp"
#include "fdeep/layers/time_distributed_layer.hpp"
#include "fdeep/layers/unit_normalization_layer.hpp"
#include "fdeep/layers/upsampling_1d_layer.hpp"
#include "fdeep/layers/upsampling_2d_layer.hpp"
#include "fdeep/layers/zero_padding_3d_layer.hpp"
#include "fdeep/model.hpp"
#include "fdeep/node.hpp"
#include "fdeep/recurrent_ops.hpp"
#include "fdeep/shape2.hpp"
#include "fdeep/shape3.hpp"
#include "fdeep/tensor.hpp"
#include "fdeep/tensor_pos.hpp"
#include "fdeep/tensor_shape.hpp"
#include "fdeep/tensor_shape_variable.hpp"