octomap/1.10.0

An Efficient Probabilistic 3D Mapping Framework Based on Octrees.
Recipe info
2024-03-28

Available packages
Linux
Windows
macOS
macOS Apple Silicon

Install
Add the following line to your conanfile.txt:
[requires]
octomap/1.10.0

Using octomap

Note

If you are a new Conan user, we recommend reading the how to consume packages tutorial.

If you need additional assistance, please ask a question in the Conan Center Index repository.

Simplest use case consuming this recipe and assuming CMake as your local build tool:

[requires]
octomap/1.10.0
[generators]
CMakeDeps
CMakeToolchain
[layout]
cmake_layout
from conan import ConanFile
from conan.tools.cmake import cmake_layout


class ExampleRecipe(ConanFile):
    settings = "os", "compiler", "build_type", "arch"
    generators = "CMakeDeps", "CMakeToolchain"

    def requirements(self):
        self.requires("octomap/1.10.0")

    def layout(self):
        cmake_layout(self)

Now, you can run this Conan command to locally install (and build if necessary) this recipe and its dependencies (if any):

$ conan install conanfile.txt --build=missing

Useful information to take into account to consume this library:


These are the main declared targets:

  • CMake package name(s): octomap
  • CMake target name(s): octomap::octomap
  • octomath => octomath-static
    octomaplib => octomap-static
    
  • pkg-config file name(s): octomap.pc
  • octomath => octomap-octomath.pc
    octomaplib => octomap-octomaplib.pc
    

A simple use case using the CMake file name and the global target:

# ...
find_package(octomap REQUIRED)
# ...
target_link_libraries(YOUR_TARGET octomap::octomap)

These are all the available headers. Some of these ones might be non-public; make sure of it by visiting the octomap homepage listed above:

#include "octomap/AbstractOcTree.h"
#include "octomap/AbstractOccupancyOcTree.h"
#include "octomap/ColorOcTree.h"
#include "octomap/CountingOcTree.h"
#include "octomap/MCTables.h"
#include "octomap/MapCollection.h"
#include "octomap/MapCollection.hxx"
#include "octomap/MapNode.h"
#include "octomap/MapNode.hxx"
#include "octomap/OcTree.h"
#include "octomap/OcTreeBase.h"
#include "octomap/OcTreeBaseImpl.h"
#include "octomap/OcTreeBaseImpl.hxx"
#include "octomap/OcTreeDataNode.h"
#include "octomap/OcTreeDataNode.hxx"
#include "octomap/OcTreeIterator.hxx"
#include "octomap/OcTreeKey.h"
#include "octomap/OcTreeNode.h"
#include "octomap/OcTreeStamped.h"
#include "octomap/OccupancyOcTreeBase.h"
#include "octomap/OccupancyOcTreeBase.hxx"
#include "octomap/Pointcloud.h"
#include "octomap/ScanGraph.h"
#include "octomap/math/Pose6D.h"
#include "octomap/math/Quaternion.h"
#include "octomap/math/Utils.h"
#include "octomap/math/Vector3.h"
#include "octomap/octomap.h"
#include "octomap/octomap_deprecated.h"
#include "octomap/octomap_timing.h"
#include "octomap/octomap_types.h"
#include "octomap/octomap_utils.h"