edyn/1.3.1
Edyn is a real-time physics engine organized as an ECS
#ecs#game-development#physics
Using edyn
Loading usage information…
Packages
Dependencies
Loading dependencies…
✓◈ MIT34016f209f4ccd2ed2ae21ec769504ae
!◈ MIT7c68725e688621fe0bb7a78338ab8505
!d5a27282d0de8dd6965303b08b282e0c
🔍 Ready to secure your dependencies in seconds?
- Register for free at audit.conan.io/register.
- Save your token and activate it via the confirmation email you receive.
- Configure Conan to use your token:conan audit provider auth conancenter --token=<token>
- Scan for vulnerabilities:# Check a specific reference
conan audit list edyn/1.3.1# Scan the entire dependency graph
conan audit scan --requires=edyn/1.3.1
Note: For more details on the Conan Audit command, please read this post.
Tip: To avoid exposing your token in shell history, authenticate using an environment variable (e.g. CONAN_AUDIT_PROVIDER_TOKEN_CONANCENTER=<token>). For more info, see the documentation.
conanv1.3.1
[](https://conan.io/center/recipes/edyn)