godot_headers/3.5.3

Godot Native interface headers

#game-development#game-engine

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Packages

(header-only)
package IDda39a3ee5e6b4b0d3255bfef95601890afd80709
Recipe revisionb37bc7153477f1be294714dac9be3eb6

options(none)

Dependencies

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MIT2ab003030d44a64d1ecc9df5407c5399
MITb37bc7153477f1be294714dac9be3eb6
MIT59153a084ab6be58a465da415d856933
MIT840b602eddded56d7ecfae9e00aadf32
MITe74f8e93bee995164bf7ff6964d1ef62
MIT00f57584bf14677b9a2dc6e5b356db56
MITbcf49f4d0a6e74b0f106a1796563f802
MITdf3c5cd1e243fb3b512db3dedb6af46f
MITbce95ce5e9a25839e68b6a4cac8846ab

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  1. Register for free at audit.conan.io/register.
  2. Save your token and activate it via the confirmation email you receive.
  3. Configure Conan to use your token:
    conan audit provider auth conancenter --token=<token>
  4. Scan for vulnerabilities:
    # Check a specific reference
    conan audit list godot_headers/3.5.3
    # Scan the entire dependency graph
    conan audit scan --requires=godot_headers/3.5.3

Note: For more details on the Conan Audit command, please read this post.

Tip: To avoid exposing your token in shell history, authenticate using an environment variable (e.g. CONAN_AUDIT_PROVIDER_TOKEN_CONANCENTER=<token>). For more info, see the documentation.

conanv3.5.3
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