libaom-av1/3.6.1

AV1 Codec Library
Recipe info
2023-07-20

Available packages
Linux
Windows
macOS
macOS Apple Silicon

Install
Add the following line to your conanfile.txt:
[requires]
libaom-av1/3.6.1

Using libaom-av1

Note

If you are new with Conan, we recommend to read the section how to consume packages.

If you need additional assistance, please ask a question in the Conan Center Index repository.

Simplest use case consuming this recipe and assuming CMake as your local build tool:

[requires]
libaom-av1/3.6.1
[generators]
CMakeDeps
CMakeToolchain
[layout]
cmake_layout
from conan import ConanFile
from conan.tools.cmake import cmake_layout


class ExampleRecipe(ConanFile):
    settings = "os", "compiler", "build_type", "arch"
    generators = "CMakeDeps", "CMakeToolchain"

    def requirements(self):
        self.requires("libaom-av1/3.6.1")

    def layout(self):
        cmake_layout(self)

Now, you can run this Conan command to locally install (and build if necessary) this recipe and its dependencies (if any):

$ conan install conanfile.txt --build=missing

Useful information to take into account to consume this library:


These are the main declared targets:

  • CMake package name(s): libaom-av1
  • CMake target name(s): libaom-av1::libaom-av1
  • pkg-config file name(s): aom.pc

A simple use case using the CMake file name and the global target:

# ...
find_package(libaom-av1 REQUIRED)
# ...
target_link_libraries(YOUR_TARGET libaom-av1::libaom-av1)

These are all the available headers. Some of these ones might be non-public; make sure of it by visiting the libaom-av1 homepage listed above:

#include "aom/aom.h"
#include "aom/aom_codec.h"
#include "aom/aom_decoder.h"
#include "aom/aom_encoder.h"
#include "aom/aom_external_partition.h"
#include "aom/aom_frame_buffer.h"
#include "aom/aom_image.h"
#include "aom/aom_integer.h"
#include "aom/aomcx.h"
#include "aom/aomdx.h"