libyuv/1880

libyuv is an open source project that includes YUV scaling and conversion functionality.
Recipe info
2023-11-19

Available packages
Linux
Windows
macOS
macOS Apple Silicon

Install
Add the following line to your conanfile.txt:
[requires]
libyuv/1880

Using libyuv

Note

If you are new with Conan, we recommend to read the section how to consume packages.

If you need additional assistance, please ask a question in the Conan Center Index repository.

Simplest use case consuming this recipe and assuming CMake as your local build tool:

[requires]
libyuv/1880
[generators]
CMakeDeps
CMakeToolchain
[layout]
cmake_layout
from conan import ConanFile
from conan.tools.cmake import cmake_layout


class ExampleRecipe(ConanFile):
    settings = "os", "compiler", "build_type", "arch"
    generators = "CMakeDeps", "CMakeToolchain"

    def requirements(self):
        self.requires("libyuv/1880")

    def layout(self):
        cmake_layout(self)

Now, you can run this Conan command to locally install (and build if necessary) this recipe and its dependencies (if any):

$ conan install conanfile.txt --build=missing

Useful information to take into account to consume this library:


These are the main declared targets:

  • CMake package name(s): libyuv
  • CMake target name(s): libyuv::libyuv
  • pkg-config file name(s): libyuv.pc

A simple use case using the CMake file name and the global target:

# ...
find_package(libyuv REQUIRED)
# ...
target_link_libraries(YOUR_TARGET libyuv::libyuv)

These are all the available headers. Some of these ones might be non-public; make sure of it by visiting the libyuv homepage listed above:

#include "libyuv.h"
#include "libyuv/basic_types.h"
#include "libyuv/compare.h"
#include "libyuv/compare_row.h"
#include "libyuv/convert.h"
#include "libyuv/convert_argb.h"
#include "libyuv/convert_from.h"
#include "libyuv/convert_from_argb.h"
#include "libyuv/cpu_id.h"
#include "libyuv/loongson_intrinsics.h"
#include "libyuv/macros_msa.h"
#include "libyuv/mjpeg_decoder.h"
#include "libyuv/planar_functions.h"
#include "libyuv/rotate.h"
#include "libyuv/rotate_argb.h"
#include "libyuv/rotate_row.h"
#include "libyuv/row.h"
#include "libyuv/scale.h"
#include "libyuv/scale_argb.h"
#include "libyuv/scale_rgb.h"
#include "libyuv/scale_row.h"
#include "libyuv/scale_uv.h"
#include "libyuv/version.h"
#include "libyuv/video_common.h"