unleash-client-cpp/1.3.0

Unleash Client SDK for C++ projects.
Recipe info
2024-05-30

Available packages
Linux
Windows
macOS
macOS Apple Silicon

Install
Add the following line to your conanfile.txt:
[requires]
unleash-client-cpp/1.3.0

Using unleash-client-cpp

Note

If you are a new Conan user, we recommend reading the how to consume packages tutorial.

If you need additional assistance, please ask a question in the Conan Center Index repository.

Simplest use case consuming this recipe and assuming CMake as your local build tool:

[requires]
unleash-client-cpp/1.3.0
[generators]
CMakeDeps
CMakeToolchain
[layout]
cmake_layout
from conan import ConanFile
from conan.tools.cmake import cmake_layout


class ExampleRecipe(ConanFile):
    settings = "os", "compiler", "build_type", "arch"
    generators = "CMakeDeps", "CMakeToolchain"

    def requirements(self):
        self.requires("unleash-client-cpp/1.3.0")

    def layout(self):
        cmake_layout(self)

Now, you can run this Conan command to locally install (and build if necessary) this recipe and its dependencies (if any):

$ conan install conanfile.txt --build=missing

Useful information to take into account to consume this library:


These are the main declared targets:

  • CMake package name(s): unleash
  • CMake target name(s): unleash::unleash
  • pkg-config file name(s): unleash-client-cpp.pc

A simple use case using the CMake file name and the global target:

# ...
find_package(unleash REQUIRED)
# ...
target_link_libraries(YOUR_TARGET unleash::unleash)

These are all the available headers. Some of these ones might be non-public; make sure of it by visiting the unleash-client-cpp homepage listed above:

#include "unleash/api/apiclient.h"
#include "unleash/api/cprclient.h"
#include "unleash/context.h"
#include "unleash/export.h"
#include "unleash/feature.h"
#include "unleash/strategies/applicationhostname.h"
#include "unleash/strategies/default.h"
#include "unleash/strategies/flexiblerollout.h"
#include "unleash/strategies/gradualrolloutrandom.h"
#include "unleash/strategies/gradualrolloutsessionid.h"
#include "unleash/strategies/gradualrolloutuserid.h"
#include "unleash/strategies/remoteaddress.h"
#include "unleash/strategies/strategy.h"
#include "unleash/strategies/userwithid.h"
#include "unleash/unleashclient.h"
#include "unleash/utils/murmur3hash.h"
#include "unleash/variants/variant.h"