chipmunk2d/7.0.3

Chipmunk2D is a simple, lightweight, fast and portable 2D rigid body physics library written in C.
Recipe info
2023-10-12

Available packages
Linux
Windows
macOS
macOS Apple Silicon

Install
Add the following line to your conanfile.txt:
[requires]
chipmunk2d/7.0.3

Using chipmunk2d

Note

If you are a new Conan user, we recommend reading the how to consume packages tutorial.

If you need additional assistance, please ask a question in the Conan Center Index repository.

Simplest use case consuming this recipe and assuming CMake as your local build tool:

[requires]
chipmunk2d/7.0.3
[generators]
CMakeDeps
CMakeToolchain
[layout]
cmake_layout
from conan import ConanFile
from conan.tools.cmake import cmake_layout


class ExampleRecipe(ConanFile):
    settings = "os", "compiler", "build_type", "arch"
    generators = "CMakeDeps", "CMakeToolchain"

    def requirements(self):
        self.requires("chipmunk2d/7.0.3")

    def layout(self):
        cmake_layout(self)

Now, you can run this Conan command to locally install (and build if necessary) this recipe and its dependencies (if any):

$ conan install conanfile.txt --build=missing

Useful information to take into account to consume this library:


These are the main declared targets:

  • CMake package name(s): chipmunk2d
  • CMake target name(s): chipmunk2d::chipmunk2d
  • pkg-config file name(s): chipmunk2d.pc

A simple use case using the CMake file name and the global target:

# ...
find_package(chipmunk2d REQUIRED)
# ...
target_link_libraries(YOUR_TARGET chipmunk2d::chipmunk2d)

These are all the available headers. Some of these ones might be non-public; make sure of it by visiting the chipmunk2d homepage listed above:

#include "chipmunk/chipmunk.h"
#include "chipmunk/chipmunk_ffi.h"
#include "chipmunk/chipmunk_private.h"
#include "chipmunk/chipmunk_structs.h"
#include "chipmunk/chipmunk_types.h"
#include "chipmunk/chipmunk_unsafe.h"
#include "chipmunk/cpArbiter.h"
#include "chipmunk/cpBB.h"
#include "chipmunk/cpBody.h"
#include "chipmunk/cpConstraint.h"
#include "chipmunk/cpDampedRotarySpring.h"
#include "chipmunk/cpDampedSpring.h"
#include "chipmunk/cpGearJoint.h"
#include "chipmunk/cpGrooveJoint.h"
#include "chipmunk/cpHastySpace.h"
#include "chipmunk/cpMarch.h"
#include "chipmunk/cpPinJoint.h"
#include "chipmunk/cpPivotJoint.h"
#include "chipmunk/cpPolyShape.h"
#include "chipmunk/cpPolyline.h"
#include "chipmunk/cpRatchetJoint.h"
#include "chipmunk/cpRobust.h"
#include "chipmunk/cpRotaryLimitJoint.h"
#include "chipmunk/cpShape.h"
#include "chipmunk/cpSimpleMotor.h"
#include "chipmunk/cpSlideJoint.h"
#include "chipmunk/cpSpace.h"
#include "chipmunk/cpSpatialIndex.h"
#include "chipmunk/cpTransform.h"
#include "chipmunk/cpVect.h"