jsbsim/1.1.13

JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++
Recipe info
LGPL-2.1-or-later
2023-10-31

Available packages
Linux
Windows
macOS
macOS Apple Silicon

Install
Add the following line to your conanfile.txt:
[requires]
jsbsim/1.1.13

Using jsbsim

Note

If you are new with Conan, we recommend to read the section how to consume packages.

If you need additional assistance, please ask a question in the Conan Center Index repository.

Simplest use case consuming this recipe and assuming CMake as your local build tool:

[requires]
jsbsim/1.1.13
[generators]
CMakeDeps
CMakeToolchain
[layout]
cmake_layout
from conan import ConanFile
from conan.tools.cmake import cmake_layout


class ExampleRecipe(ConanFile):
    settings = "os", "compiler", "build_type", "arch"
    generators = "CMakeDeps", "CMakeToolchain"

    def requirements(self):
        self.requires("jsbsim/1.1.13")

    def layout(self):
        cmake_layout(self)

Now, you can run this Conan command to locally install (and build if necessary) this recipe and its dependencies (if any):

$ conan install conanfile.txt --build=missing

Useful information to take into account to consume this library:


These are the main declared targets:

  • CMake package name(s): jsbsim
  • CMake target name(s): jsbsim::jsbsim
  • pkg-config file name(s): JSBSim.pc

A simple use case using the CMake file name and the global target:

# ...
find_package(jsbsim REQUIRED)
# ...
target_link_libraries(YOUR_TARGET jsbsim::jsbsim)

These are all the available headers. Some of these ones might be non-public; make sure of it by visiting the jsbsim homepage listed above:

#include "FGFDMExec.h"
#include "FGJSBBase.h"
#include "JSBSim_API.h"
#include "initialization/FGInitialCondition.h"
#include "initialization/FGTrim.h"
#include "initialization/FGTrimAxis.h"
#include "input_output/FGGroundCallback.h"
#include "input_output/FGInputSocket.h"
#include "input_output/FGInputType.h"
#include "input_output/FGModelLoader.h"
#include "input_output/FGOutputFG.h"
#include "input_output/FGOutputFile.h"
#include "input_output/FGOutputSocket.h"
#include "input_output/FGOutputTextFile.h"
#include "input_output/FGOutputType.h"
#include "input_output/FGPropertyManager.h"
#include "input_output/FGPropertyReader.h"
#include "input_output/FGScript.h"
#include "input_output/FGUDPInputSocket.h"
#include "input_output/FGXMLElement.h"
#include "input_output/FGXMLFileRead.h"
#include "input_output/FGXMLParse.h"
#include "input_output/FGfdmSocket.h"
#include "input_output/net_fdm.hxx"
#include "input_output/string_utilities.h"
#include "math/FGColumnVector3.h"
#include "math/FGCondition.h"
#include "math/FGFunction.h"
#include "math/FGFunctionValue.h"
#include "math/FGLocation.h"
#include "math/FGMatrix33.h"
#include "math/FGModelFunctions.h"
#include "math/FGParameter.h"
#include "math/FGParameterValue.h"
#include "math/FGPropertyValue.h"
#include "math/FGQuaternion.h"
#include "math/FGRealValue.h"
#include "math/FGRungeKutta.h"
#include "math/FGTable.h"
#include "math/FGTemplateFunc.h"
#include "math/LagrangeMultiplier.h"
#include "models/FGAccelerations.h"
#include "models/FGAerodynamics.h"
#include "models/FGAircraft.h"
#include "models/FGAtmosphere.h"
#include "models/FGAuxiliary.h"
#include "models/FGBuoyantForces.h"
#include "models/FGExternalForce.h"
#include "models/FGExternalReactions.h"
#include "models/FGFCS.h"
#include "models/FGFCSChannel.h"
#include "models/FGGasCell.h"
#include "models/FGGroundReactions.h"
#include "models/FGInertial.h"
#include "models/FGInput.h"
#include "models/FGLGear.h"
#include "models/FGMassBalance.h"
#include "models/FGModel.h"
#include "models/FGOutput.h"
#include "models/FGPropagate.h"
#include "models/FGPropulsion.h"
#include "models/FGSurface.h"
#include "models/atmosphere/FGMSIS.h"
#include "models/atmosphere/FGMars.h"
#include "models/atmosphere/FGStandardAtmosphere.h"
#include "models/atmosphere/FGWinds.h"
#include "models/flight_control/FGAccelerometer.h"
#include "models/flight_control/FGActuator.h"
#include "models/flight_control/FGAngles.h"
#include "models/flight_control/FGDeadBand.h"
#include "models/flight_control/FGDistributor.h"
#include "models/flight_control/FGFCSComponent.h"
#include "models/flight_control/FGFCSFunction.h"
#include "models/flight_control/FGFilter.h"
#include "models/flight_control/FGGain.h"
#include "models/flight_control/FGGyro.h"
#include "models/flight_control/FGKinemat.h"
#include "models/flight_control/FGLinearActuator.h"
#include "models/flight_control/FGMagnetometer.h"
#include "models/flight_control/FGPID.h"
#include "models/flight_control/FGSensor.h"
#include "models/flight_control/FGSensorOrientation.h"
#include "models/flight_control/FGSummer.h"
#include "models/flight_control/FGSwitch.h"
#include "models/flight_control/FGWaypoint.h"
#include "models/propulsion/FGElectric.h"
#include "models/propulsion/FGEngine.h"
#include "models/propulsion/FGForce.h"
#include "models/propulsion/FGNozzle.h"
#include "models/propulsion/FGPiston.h"
#include "models/propulsion/FGPropeller.h"
#include "models/propulsion/FGRocket.h"
#include "models/propulsion/FGRotor.h"
#include "models/propulsion/FGTank.h"
#include "models/propulsion/FGThruster.h"
#include "models/propulsion/FGTransmission.h"
#include "models/propulsion/FGTurbine.h"
#include "models/propulsion/FGTurboProp.h"
#include "simgear/compiler.h"
#include "simgear/io/iostreams/sgstream.hxx"
#include "simgear/magvar/coremag.hxx"
#include "simgear/misc/sg_path.hxx"
#include "simgear/misc/stdint.hxx"
#include "simgear/misc/strutils.hxx"
#include "simgear/props/propertyObject.hxx"
#include "simgear/props/props.hxx"
#include "simgear/structure/SGReferenced.hxx"
#include "simgear/structure/SGSharedPtr.hxx"
#include "simgear/xml/easyxml.hxx"